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Merge branch 'master' of https://github.com/rosenbjerg/FFMpegCore
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commit
1f7e663765
2 changed files with 5 additions and 5 deletions
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@ -395,7 +395,7 @@ public VideoInfo Convert(ArgumentContainer arguments, bool skipExistsCheck = fal
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throw new FFMpegException(FFMpegExceptionType.Conversion, "Could not process file without error");
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_totalTime = TimeSpan.MinValue;
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return new VideoInfo(output);
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return output.Exists ? new VideoInfo(output) : null;
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}
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public async Task<VideoInfo> ConvertAsync(ArgumentContainer arguments, bool skipExistsCheck = false)
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{
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@ -406,7 +406,7 @@ public async Task<VideoInfo> ConvertAsync(ArgumentContainer arguments, bool skip
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throw new FFMpegException(FFMpegExceptionType.Conversion, "Could not process file without error");
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_totalTime = TimeSpan.MinValue;
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return new VideoInfo(output);
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return output.Exists ? new VideoInfo(output) : null;
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}
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private static (VideoInfo[] Input, FileInfo Output) GetInputOutput(ArgumentContainer arguments)
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@ -358,9 +358,9 @@ public enum VideoCodec
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}
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```
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### ArgumentBuilder
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Custom video converting presets could be created with help of `ArgumentsContainer` class:
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Custom video converting presets could be created with help of `ArgumentContainer` class:
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```csharp
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var container = new ArgumentsContainer();
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var container = new ArgumentContainer();
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container.Add(new VideoCodecArgument(VideoCodec.LibX264));
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container.Add(new ScaleArgument(VideoSize.Hd));
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@ -368,7 +368,7 @@ var ffmpeg = new FFMpeg();
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var result = ffmpeg.Convert(container, new FileInfo("input.mp4"), new FileInfo("output.mp4"));
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```
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Other availible arguments could be found in `FFMpegCore.FFMPEG.Arguments` namespace.
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Other availible arguments could be found in `FFMpegCore.FFMPEG.Argument` namespace.
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If you need to create your custom argument, you just need to create new class, that is inherited from `Argument`, `Argument<T>` or `Argument<T1, T2>`
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For example:
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