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Add transpose argument
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30
FFMpegCore/FFMPEG/Argument/Atoms/TransposeArgument.cs
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30
FFMpegCore/FFMPEG/Argument/Atoms/TransposeArgument.cs
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using System;
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namespace FFMpegCore.FFMPEG.Argument
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{
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/// <summary>
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/// Transpose argument.
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/// 0 = 90CounterCLockwise and Vertical Flip (default)
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/// 1 = 90Clockwise
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/// 2 = 90CounterClockwise
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/// 3 = 90Clockwise and Vertical Flip
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/// </summary>
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public class TransposeArgument : Argument<int>
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{
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public TransposeArgument() { }
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public TransposeArgument(int transpose) : base(transpose)
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{
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if (transpose < 0 || transpose > 5)
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{
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throw new ArgumentException("Argument is outside range (0 - 5)", nameof(transpose));
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}
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}
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/// <inheritdoc/>
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public override string GetStringValue()
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{
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return $"-vf \"transpose={Value}\"";
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}
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}
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}
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