Add missing using for disposable

This commit is contained in:
Malte Rosenbjerg 2020-05-11 00:04:53 +02:00
parent f22c506f46
commit 48bb95e178

View file

@ -39,7 +39,7 @@ public FFMpegArgumentProcessor NotifyOnProgress(Action<TimeSpan>? onTimeProgress
public bool ProcessSynchronously()
{
FFMpegHelper.RootExceptionCheck(FFMpegOptions.Options.RootDirectory);
var instance = new Instance(FFMpegOptions.Options.FFmpegBinary, _ffMpegArguments.Text);
using var instance = new Instance(FFMpegOptions.Options.FFmpegBinary, _ffMpegArguments.Text);
instance.DataReceived += OutputData;
var errorCode = -1;
@ -61,7 +61,8 @@ public async Task<bool> ProcessAsynchronously()
{
FFMpegHelper.RootExceptionCheck(FFMpegOptions.Options.RootDirectory);
using var instance = new Instance(FFMpegOptions.Options.FFmpegBinary, _ffMpegArguments.Text);
instance.DataReceived += OutputData;
if (_onTimeProgress != null || (_onPercentageProgress != null && _totalTimespan != null))
instance.DataReceived += OutputData;
var errorCode = -1;
_ffMpegArguments.Pre();
@ -88,7 +89,6 @@ private void OutputData(object sender, (DataType Type, string Data) msg)
#if DEBUG
Trace.WriteLine(msg.Data);
#endif
if (_onTimeProgress == null && (_onPercentageProgress == null || _totalTimespan == null)) return;
var match = ProgressRegex.Match(msg.Data);
if (!match.Success) return;